Friday, February 3, 2012


There's a new first-person shooter in town. However, instead of changing an M16 for a shotgun, you'll be switching the zoom and film angles for your video camera.

Being developed by Defiant Development, an Australian-based group, Warco is an FPS with the intention of simulating the experience of a war correspondent (or warco).

From deviant's website, the object of the game is to:

"Record dramatic images of war, save them in-game, then edit the results into a compelling frontline TV news story." 

One of the interesting aspects about this concept, is how Warco developers have latched onto the way gamers have already been using video games to create movies. For instance, Red vs Blue appeared on the scene just as gameplay cinematic experiences, and the "Machinima" movement in general increased in popularity. Players of Quake and Halo have spent hours filming and editing films of their gameplay.  And clips from the Halo community's best films are routinely submitted to content generators like Halo Waypoint (I recommend any of the 'top five' or 'top ten' content).

Ars Technica has a good discussion of Warco at, "Warco: an FPS where you hold a camera instead of a gun".

While Warco is not on the market yet and only prototypes have been tested, I, for one, will be waiting with baited breath.

PS  You can watch episodes of Red vs Blue, here. But that's another post.

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